![]() You use the first one to build your maps in the map editor, and then the second one is what will actually get used in your game. So what you have to do is create two copies of each tileset: one that is upscaled to 48x48, and one that is the size you actually wish to use in game. However, the caveat with those is that they only work in-game, and not in the map editor. Should you decide to go that route, I'll mention that MZ is on sale for $39.99 at Fanatical for the next 3 days, and that that is the historically lowest price that MZ has been sold for.Īlternatively, AFAIK, there are plugins that allow you to use different tile sizes in MV. The best way to use 16x16 tiles in RPG Maker these days is probably to get MZ, because it has native support for 16x16, 24x24, 32x32, and 48x48 tiles-both in the editor, and in the game. ![]()
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